iOS Development

iOS is the name of the operating system that runs the iPhone, iPod touch, and iPad. It’s the core software that comes loaded on all devices to allow them to run and support other apps. The iOS is to the iPhone what Windows is to PCs or Mac OS X is to Macs. It is the second most popular mobile operating system globally after Android.

One of the common tool we using to build iOS is using SwiftUI. It was built on decades of experience in creating the most innovative and intuitive user interfaces in the world. Everything users love about Apple ecosystems, such as controls and platform-specific experiences, is beautiful presented in your code. SwiftUI is truly native, so your apps directly access the proven technologies of each platform with a small amount of code and an interactive design canvas.

Why iOS?

Optimized and Fluid

Most android apps are slow. Not because they are badly designed by bad developers (that's true sometimes) but it's because Android itself is slow. iOS runs objective C which is basically a superset to C and thats a high level language that gets converted to machine code.

Security & Privacy

Most developers put unnecessary permissions for apps due to Android takes freedom to a whole new level. While you have apps that can interact and affect other apps you also have apps that are malware that can infect other apps as well. Besides it's quite easy to get apps into the App Store, Google doesn't even check for malware and the cost of membership is approx. $25 and membership lasts forever.

Frequent Update

The way Android and iOS are updated is very different. Google uses Play Services to handle many of the security and application compatibility parts of Android, and iOS updates don't include every feature for older models. But there is still no denying that updates are handled on iOS better than they are on Android.

As of 2019, the following show the latest market share for various iOS version. It is important to know the statistic in order to provide the best support and service to the end user.

Avoiding Common App Rejections

At Xenber, we will highlight some of the most common issues that cause apps to get rejected to help you better prepare your apps before submitting them for review.

Crashes and Bugs

You should submit your app for review only when it is complete and ready to be published. Make sure to thoroughly test your app on devices running the latest software and fix all bugs before submitting.

Broken Links

All links in your app must be functional. A link to user support with up-to-date contact information and a link to your privacy policy is required for all apps.

Placeholder Content

Finalize all images and text in your app before sending it in for review. Apps that are still in progress and contain placeholder content are not ready to be distributed and cannot be approved.

Requesting Permission

When requesting permission to access user or usage data, you should clearly and completely describe how your app will use the data. Including an example can help users understand why your app is requesting access to their personal information.

Inaccurate Screenshots

App Store screenshots should accurately communicate your app’s value and functionality. Use text and overlay images to highlight your app’s user experience, not obscure it. Make sure app UI and product images match the corresponding device type in App Store Connect. This helps users understand your app and makes for a positive App Store experience.

Incomplete Information

Enter all of the details needed to review your app in the App Review Information section of App Store Connect. If some features require signing in, provide a valid demo account username and password. If there are special configurations to set, include the specifics. If features require an environment that is hard to replicate or require specific hardware, be prepared to provide a demo video or the hardware. Also, please make sure your contact information is complete and up-to-date.